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Project Overview

The product:

It is India's one of leading Hardware manufacturing company. With a large distribution network in India, with 20+ Distributors and 700+ Dealers. They needed a software that tracks down the whole process from point A to point B i.e from inventory management to product delivered to end user.

The problem:

  • The business growth was slow. The areas of concern were predictability, sustainability, and profitability.

  • There was no loyalty between distributors and dealers.

  • The shelf life of products was increasing due to a lack of a proper scheme and the inability to track the cause of this.

  • There was no community to keep them connected and updated on market trends.

User group:

  • It has multiple user groups We have divided them into two parts, one for internal users: Super Admin, Admin, Salesperson, Storekeeper, and Accounts. The other external users: Dealer, Distributor, and Distributor salesperson.

My role:

  • UI/UX designer leading the project, planning, and making responsive website design from conception to delivery and also reviewing the designs.

The goal:

  • To build a multilingual easy-to-use web application and mobile application. Integrating different modules.

  • The system is designed to keep track of material movement, implement schemes at different levels, and see the ripple effect due to that.

  • Decrease the shelf life of products that are stuck at different levels.

Responsibilities

  • To lead two associate designers and oversee the entire project. Planning the timeline, estimating the number of screens and hours, research, paper and digital wireframing, low- and high-fidelity prototyping, conducting usability studies, iterating on designs, determining information architecture, and responsive design are all part of the responsibility. 

Tools:

Figma
Adobe Illustrator

Process

Top-Down Approach

Top-Down Approach
  • To execute this project, we started with a top-down approach. This allows us to see the big picture. With this, we planned the whole timeline and estimated the efforts.

  • This gave us clarity and simplicity, efficiency, scalability, and improved testing and debugging.

The Design Sprint

We all know the design thinking process: Empathise, Define, Ideate, Prototype, Test but working together in a Sprint, you can shortcut the endless-debate cycle and compress months of time into a single week. Instead of waiting to launch a minimal product to understand if an idea is any good, you’ll get clear data from a realistic prototype. The sprint gives you a superpower: You can fast-forward into the future to see your finished product and customer reactions, before making any expensive commitments.

The Design Sprint

The sprint gives teams a shortcut to learning without building and launching.

Project Timeline:

Timeline

Understanding the users

10.jpg
14.jpg
User Persona 3

Competitor's Analysis for Carpenters:

Competitor Analysis

Workspace

Rough ideation:

Rough Dashboard
Rough Dashboards
Figma
Figma workspace
Figma workspace

 Figma was used for designing. Designed and prototype 100+ screens.

Dashboard

A system for the Admin

Dashboard (1).png
Order Request
Account approval view

Order Request

Account Approval

Admin has a whole control over the system to simplify the work, we have provided a dashboard that broadly covers every aspect of the business.

  • Accept, hold, reject, and assign the order request.

  • To track the order, at which stage is it?

  • Keep track of due payments.

  • Manage the inventory and check the shelf life.

Swimlane diagram of Order process:

Swimlane diagram of Order process:

Admin Sitemap

Site map

A system for the Storekeeper

The storekeeper has packed the order, loaded them onto transportation, and updated the order with the LR number.

  • To keep track of orders that are pending, yet to dispatch, and LR not been updated.

  • There could be a need to split the order or join the order.

  • Printed address stickers so no confusion.

Storekeeper Flow Chart

Flow Chart

Order

Order screen
Order Dashboard

Order Dashboard

Home page

Rewards

Rewards

Home Page

A system for the Carpenter

Carpenter has a loyalty program. Running a loyalty program will provide access to a database of your network. When you work with new Carpenters, you may discover that you're connected to new audiences you didn't realize were interested in your company.

  • 84 percent of Carpenters say they are more likely to stick with a firm that offers a loyalty program.

  • They can register themselves at nearest dealer/distributor to be a part.

  • They have leader board which motivates them.

Flow Chart:

Flow Chart

Result

  • With this, there would be a great impact on material movement.

  • The project is still under development phase.

Moving Forward

Learnings:

  • For value creation, one should believe in talent creation.

  • Every Talent(student or any individual) is equal, unique, and unlimited.  

Challenges:

  • To show the track history of a product from distributors to the end user.

  • Track multiple warehouses and update the inventory.

Next step:

  • Make a mobile-friendly app for admin.

  • Make an awareness among carpenters.

  • Make dealers and distributors use our App.

"Design is not just a product of what you do, it's a reflection of who you are." - Paul Rand

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